Yingzhen (Amber) CAO
Maggy
"Medicine" for overthinkers
Overview
After observing many undergraduates struggle with overthinking, I started to work on this problem. The interactive ball (Maggy) aims to help people recognize negative emotions and stop overthinking. I combined cognitive behavioral therapy, affective computing, and adaptive lights to achieve a better user experience.
TIMELINE
3 Months
DISCIPLINE
Interactive Design
TEAM
Individual
The Problem
The term “overthink” is defined as the action of using one’s mind to think too much about something; or putting too much time into thinking about or analyzing something.
Being an overthinker, a person is trying to control the future or constantly thinking about negative situations.
Overthinking is Prevalent.
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73% of adult in the age group between 25 and 35-year-olds are overthinkers.
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52% of adult in the age group of 45- to 55-year-olds are overthinkers.
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People can overthink about a single word, others' gestures, jokes, job decisions, financial investment...
Overthinking is Harmful.
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makes people feel emotionally and physically drained
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leads to severe anxiety and depression
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makes people more likely to abuse drugs and alcohol
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may push some individuals to consider or attempt suicide
How can we help people end the vicious cycle of overthinking?
User Research
I personally have several overthinking experiences. To put things into perspective, I conducted a survey and two semi-structured interviews to know about other young people' overthinking experiences.
Yiying Zhou
Age: 21
Gender: Female
Occupation: Student
Education: Undergraduate
"Overthinking is quite common for me, especially during my graduate application. I experience frequently mood swings when I jump between self-doubt and self-affirmations."
Zhanbo Huang
Age: 22
Gender: Male
Occupation: Student
Education: Undergraduate
"I always overthink about social relationships and can’t sleep well because of this. I need someone to correct my way of thinking, but it is hard to find the right person."
Personal Journey
Amber is a busy undergraduate. One night, when she is reading the pre-class reading, she suddenly remembers a group project she has completed.
Thoughts
revaluates her work and finds many tiny mistakes
images consequences of her mistakes
focuses on possible negative things, like a low grade, disappointed group members
rebuilds confidence by keeping self-affirmations
slips into a negative outlook
be overwhelmed by negative thoughts
be emotionally drained
stops reading
be absent-minded when doing everything
feels pain in her stomach and the guilt makes her cry
restarts to read with a high efficiency
can’t concentrate on readings
stops reading again
shuts off the computer, browses TikTok, and leaves the reading unfinished
Actions
Inspiration
#1 Cognitive Behavioral Therapy
CBT is a short-term therapy technique that can help people find new ways to behave by changing their unhelpful mindset. There are models for a wide range of conditions, including panic disorder, social anxiety, phobias, and so on.
#2 Mindfulness Meditation
Mindfulness is a form of meditation that urges practitioners to remain aware and present in the moment. Rather than dwelling on the past or dreading the future, mindfulness encourages awareness of an individual’s present surroundings.
Idea
A portable device that allows:
1. Speech interaction
CBT can be conducted through the user-machine communication. Meditation guidance can be given in the similar way.
2. Non-invasive measurement of biosignals
Heart rates and other biosignals can indicate mental health issues, like anxiety and depression.
3. Comforting touch and light
Effective touch and visual cues can work as supplementary tools to achieve a comforting effect.
Process Idea
Dialogue Interface
The machine can communicate with users by dialogue by detecting trigger words in users’ response. Using questions borrowed from CBT, people can improve their unhealthy thinking pattern when no therapist present.
Galvanic Skin Response (GSR) Sensor
There is an increase in eccrine sweat gland activity when saddening, joyful, and other emotional arousals are observed. GSR measures the change in electrical activity due to the sweat gland activity. It can be measured through skin contacts with the finger and palms.
Photoplethysmography (PPG) Sensor
PPG is a low cost and non-invasive optical technique which is used to estimate the skin blood flow using infrared light. This signal, obtained from a finger or ear-lobe, can be used to estimate heart rate (HR) which may be one of the features in emotion recognition process.
Emotion Visualization Light
Emotional self-awareness and acceptance can help improve people’s emotion regulation, lead to fewer mood swings, and improve emotional balance. Color is a powerful communication tool to influence users’ emotions and can be used to help users recognize and accept their emotions.
Program and Hardware Production
1. Heart Rate (HR) detection
Pulse Sensor
Arduino UNO
1. connect the UNO to PC and wire Pulse Sensor with UNO
2. load the PulseSensor sketch in the IDE
3. place the Pulse Sensor on the fingertip
4. Heart Rate data collected
HR when relaxing
3. Conversation logic
To identify and alter users’ unhelpful thinking patterns, the device will use questions and instructions derived from CBT to lead the conversation. Dysfunctional Thought Record, an effect tool in CBT, is used here.
Device’s Instructions
Users' Response
2. Galvanic Skin Response (GSR) detection
Arduino UNO
Finger Covers
(Electrodes)
1. connect the UNO to PC and wire GSR Sensor with UNO
2. load the code in the Arduino IDE
4. GSR collected
3. wear finger covers
GSR when deep breathing
4. Adaptive Light
To identify and alter users’ unhelpful thinking patterns, the device will use questions and instructions derived from CBT to lead the conversation. Dysfunctional Thought Record, an effect tool in CBT, is used here.
Sad
Disgust
Anger
Fear
Happy
Ideation
To make users feel comfortable about their gestures during biosignals collection, I thought of two ideas and finally chose the plan B.
Plan A
place the hand flatly
Plan B
"hold"
Making Process
1. Making the body
2. Embedding sensors on the surface
3. Preparing the screen
4. Installing the microphone
Delivery
Front View
When user respond in anger
Back View
When user respond in sadness
Interactive Experience
A nice morning
Overthink about work performance and work relationships
Ready to work
Feel like a loser
Busy with work
Talk with Maggy
Report the work
Stop overthinking and feel released